#include <vpCollisionDetector.h>

Public Member Functions | |
| virtual void | Initialize (void)=0 |
| virtual void | DetectCollision (void)=0 |
| virtual void vpCollisionDetector::Initialize | ( | void | ) | [pure virtual] |
The method is called right after the world is initialized.
Implemented in vpPrimitiveCollisionDetector.
| virtual void vpCollisionDetector::DetectCollision | ( | void | ) | [pure virtual] |
It is responsible to build vpCollisionDetector::m_sCollisionList vpCollisionDetector::m_sCollisionList is empty. So just 'push_back' vpCollisionDSC of the collision pair
Implemented in vpPrimitiveCollisionDetector.
1.5.5